Reactify builds groundbreaking mobile apps for labels and artists, interactive music installations for events and festivals, custom musical instruments for the stage, and much more.
A lovely little visualisation and sonification of the UK's trending topics on Twitter.
A collaborative remix tool based on Box2D, Node.js and Pure Data, all tied together with openFrameworks.
Download the Mac app from http://bit.ly/floatdance
More info at http://reactifymusic.com/portfolio/float-dance/
Made by Owen Hindley and Reactify.
A collaborative music game focussing on the phenomenon of how many people, when working together, form a collective 'hive mind'.
Players log on to the game site where each player controls a small paddle at the bottom of the screen while a stream of generative music is streamed from the game server. At the bottom of the screen is also a global paddle, the position of which is determined by the average of all player paddle positions. Balls with different musical functions fall from the top of the screen, and if the global paddle is successfully positioned below the ball when it reaches the bottom, the music will be influenced by that particular function (e.g. bringing an instrument or effect in).
How it works
A generative Pure data music patch runs on a dedicated server system called GRASS (Generative Reactive Audio Streaming Server). GRASS communicates directly with a Node.js server, which controls the game state and logic. In turn, the Node.js server communicates with the players via WebSockets.
Control an ambient piece of music using your brain waves...kind of.
Original music: Wolf 539 by Jonny Kates
Ability to play full DJ sets, including beat-matching and effects, with Spotify as the content source.
A second instance of Spotify is hosted in a virtual machine allowing two consecutive streams.
I've also made a Spotify app to tell you the Key and BPM of any of your playlists.